For the purpose of this class (grading and what not) I've done some thinking and I've decided to have my milestones play out as follows:
MILESTONE 1
Design/development for 4 classes of Dagah:
- Spear Warrior
- Archer
- Summoner
- Chakram Girl
MILESTONE 2
Weapon iterations and spell designs:
- Swords
- Axes
- Spears
- Chakrams
- Summoner Magic blast
- Summoner spirit design
MILESTONE 3
Enemy designs:
- Shadow Hewn (As many iterations I can churn out before my skull explodes)
- Dark Seraphim
- Shadow beasts
MILESTONE 4
Environmental elements. In other words buildings, towers, mountains as well as room population (torches, crates, wagons, barrels)
NO ENVIRONMENTAL PRODUCTION PAINTINGS!
MILESTONE 5
Armor iteration and break-down for production pipeline
**NOTE: Milestone 1 was ripped from my Blizzard portfolio. I'm re-working the designs, cleaning them up and I'll have them posted by Milestone 2.
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